Sound Designer & Audio Engineer
Alessandro was born in Turin, Italy in 1990. He’s a sound designer, a music composer and an audio software programmer with experience in creating audio contents, with focus on creative solutions in sound effects production for films, animation movies, videogames, TV, radio and art productions. His vision of sounds is something that he improved during his bachelor’s degree in “Electronic Music and Sound Engineering” at Conservatory of Music “G.F. Ghedini” in Cuneo (IT), studying with teachers as Marti Jane Robertson, Carlo Ubaldo Rossi, Fabrizio Barale and Gianluca Verlingieri, including masterclass with Enrico Ascoli, Sabino Cannone and Marco Migliari. He graduated with the thesis “Virtual Soundscapes, audio implementation in Virtual Realities” showing a project in which he created all the sounds and programmed them inside a 3D ambient in Unity with FMOD. He’s experienced in the most professional DAW as ProTools, Nuendo, Ableton, Max/Jitter and with graphic engines like Unity and Unreal, no less than with binaural sounds for more realistic perception inside VR.
If you have any question don't hesitate to write me!